Weapons are one of the most important parts in the game. Weapons can be bought from the Blacksmith, some can be created by manufacturing which increases the endurance or dropped from a monster which have special statistics attached to them.
Weapon Attributes
| Light |
Weights less than the normal weapon. Slightly darker in color to the normal weapon. |
| Strong |
Increased the weapons endurance. Moderately darker in color to the normal weapon. |
| Agile |
Reduces the required strength for full swing by 13 stat points. These weapons are also moderately darker in color to the normal weapon. |
| Righteous |
Takes the holders reputation and the victims reputation and changes the damage done. These weapons are white in color. |
| Critical |
Increases the damage done on critical's. These weapons are orange in color. |
| Poisoning |
These weapons have a chance to poison the victim when struck. Poisoning weapons are green in color. |
| Sharp |
Increases the dice damage by +1. These weapons are blue in color
. |
| Ancient |
Increases the dice damage by +2. These weapons are violet in color. |
Weapon Stats
| Hitting probability |
Increases the chance of hitting a player or monster. |
| Consecutive damage |
Increases the damage slightly for 3 swings. |
| Experience |
Increases the experience gained with each hit. |
| Gold |
Increases the gold dropped by the monster. |
Weapons are also upgradable with Xelima Stones safely to +3. After +3 there is a high chance to lose the weapon if you fail.